Pro/ENGINEER Data with SolidWorks Tutorial
Why can’t we all just get along? Trading files back and forth is an
issue that plagues engineers often. However there are some things that
can alleviate the problem. Take exchanging Pro/ENGINEER parts and
assemblies with SolidWorks.
This works relatively well with the robust feature sets that SolidWorks
offers for either handling the Pro/ENGINEER features natively as well
as handling edits with explicit face manipulation.
First, let’s look at the issue of viewing Pro/ENGINEER files. SolidWorks eDrawings software, a free download,
allows users to view native SolidWorks, DWG/DXF and Pro/ENGINEER parts
and assemblies. If you have the eDrawings Professional package, you can
also measure and markup these files, and send them to your colleagues,
customers or vendors to review and markup as well. Finally, you can also
download eDrawings Publisher plugins
for a variety of other CAD programs, like Pro/ENGINEER so save parts,
assemblies and drawings to the eDrawing file format. This publisher also
works with PTC’s OneSpace Explicit modeling package (The old ME30) as
well as many other CAD programs.
Once we have viewed the file in eDrawings, we can then open the file
in SolidWorks for editing. SolidWorks can open the most current versions
of Pro/ENGINEER Wildfire and for the latest specifics, I would
encourage you to take a look the online SolidWorks help for Assembly import and Part Import. In the video embedded below, I run through several options of importing and exporting Pro/ENGINEER files with SolidWorks.
In the first part of the video, we open the Pro/E assembly in
eDrawings Professional, and mark it up to indicate a design change is
needed. In this case we need to change the length of the link on a
toggle clamp. Once this is identified, we open the Pro/E assembly in SolidWorks. We are presented with a dialog box asking us how we want to
import the assembly.
For
an assembly we either have the choice of bringing in the part’s feature
history or to use the BREP (boundary representation) of the parts. I
choose the BREP as it is the most reliable and will bring in the most
accurate representation of the solid model into SolidWorks. Plus, I get
the opportunity to import mates (constraints in Pro/E). If you use the
feature import, this is not a capability, however, you can import a part
later with features and then replace that new part in an assembly that
you have already imported.
In the following image, you will notice that the assembly comes in
with all mates and material properties. Without even doing anything, it
looks great. I am using SolidWorks 2011 and turned on the integrated
PhotoView 360 preview and it looks fantastic, see below:
Here you can examine the mates and dynamically move the clamp as you
would expect to to move. You can even turn on dynamic collision
detection to see what the true range of motion is. Now we need to make
the design change lengthen the link. Simply click on one of the links
and choose “Edit Part” which allows you to change the part inside of the
assembly model. Since I imported the part with no features, I will use
the “Direct Editing” tools to lengthen the link. After making the direct
edits to the link, and then testing the dynamic motion again I notice
my range of motion is now limited and I need to change the clamp-base
component, so I employ the direct edition tools again.
I should also note, that you can save out a versioned
Pro/E assembly after you make your changes in SolidWorks, to share with
other Pro/E users. Check out the video below for a full run-through and
please add comments on your experience with this!
Tags: SolidWorks Simulation, SolidWorks Simulation Tutorials
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